3D scanning, used to make models which could be manipulated on a PC or printed on a 3D printer, requiring sophisticated depth-sensing cameras. These 3D cameras can be both very expensive and much larger than a regular camera sensor, both traditionally being barriers to bringing the technology to mobile in a more mainstream way.
Microsoft, no stranger to 3D camera technology, has developed multiple commercial versions of its Xbox Kinect 3D motion camera and has shown off several prototypes on miniaturized, mobile versions of 3D cameras. They have now announced a new, software driven approach to bringing 3D scanning to the mass market called “MobileFusion”.
MobileFusion doesn’t rely on any special 3D hardware but is entirely driven by an app being developed for iOS, Android and Windows Phone. The main focus for the app is to create digital versions of real life objects that can be then printed on a 3D printer.
The trick to using a single camera to capture depth is that it needs to be slowly moved around the object, so it does take longer to capture, however the cost and availability bonuses of the app should make this an exciting addition to the phone’s feature set.
The reason why this is a major step forward is that currently 3D scanners are very limited and conversely, most people own a smartphone. This remarkable technology will let anyone capture digital copies of real world objects be it at a museum, outside, in home or in the office.
With many more 3D objects available and the power to create them at ease, 3D printing may get its shot at mainstream success beyond the current niches that have adopted the technology so far.